Mini Update 9/28 - Schedule notice?
*sigh* Busy week. But, I hope y'all are doing well~
Sorry, no tacky banner this week! I need to decrease the frequency of my large updates because of school. With that said, it’ll be bi-weekly updates from now on for the sake of my sanity. Some notes for this week that sh/could be expanded on next week or so:
- Commiczar has been a delight to work with and he’s on track 3 of the OST! Ahh everything he’s made so far sounds really nice and in the end, the music may end up being the only redeeming quality of the game hahaha
- Ughh as much as it pains me, hidden route material dump #2. The old scenario has gotten difficult to write and the only thing I can think of to do is scrap it completely and start over. ([rant] like seriously why does my brain do this to me. It’s either start over or have it sit untouched forever. As much as I’d like to feel lazy, I want to get the script finished. I guess it’s kind of nice to have a fresh start so I can implement some new ideas, but… ngh… all my hard work… Looks like I’m just going to have to suck it up![/rant])
- Sprite progress is looking good! UI progress is right up there. It seems the colors are still a big problem, but I’ll put off fixing it until I get it to alpha.
- ¼ Extras material is complete… hehe.